A Quote by Jonathan Krisel

I look at a show like 'Roseanne.' That's super influential on me. It's very funny, very real, with real problems. That was a big influence, and I don't know if you see that all the time in the network world.
I don't know if you've ever seen some of the Sidney Lumet movies, like Dog Day Afternoon [1975] or Network [1976]. They're real events that happen in real time, and there are all of these different characters experiencing the same thing in different parts of the movie ... I am so bad at explaining my films. But it's in the world of finance and the world of media, and how they connect. It was a big undertaking. A big, mainstream movie, which stars Julia Roberts and George Clooney. But for me, it's really just a small story about character and people.
Harry Potter isn’t real? Oh no! Wait, wait, what do you mean by real? Is this video blog real? Am I real if you can see me and hear me, but only through the internet? Are you real if I can read your comment but I don’t know who you are or what your name is or where you’re from or what you look like or how old you are? I know all of those things about Harry Potter. Maybe Harry Potter’s real and you’re not.
I can’t see through clothes or anything. Just glamour skin. Except I can see through all of you, since your clothes aren’t real.” I stopped, horrified. “I mean, I don’t look—It’s hard to see you, and I like looking at your real face, but I don’t try to see anything, because—Oh gosh, this sounds terrible.” He had a funny look on his face, like he wasn’t sure what to think. “Huh. That’s never been an issue before. Maybe next time you could bring me some shorts.
Business students are very oriented to playing a role in the real world and accomplishing something, not training themselves to be scholars and contribute to the literature. Teaching in that kind of environment has focused me much more on the real world, how pieces of the theory I know can be applied to real-world situations.
'Watchmen' is a politically charged story, and it explores exactly what a hero is, how the world would treat them and how they would react. It was the first time I read a superhero story that explored that situation. These are very real people with very real problems.
Ultimately, all I wanted was for players to feel like they were in the real world. I wanted them to be able to apply real world common sense to the problems confronting them, and I thought recreating real world locations would encourage that kind of thinking. There's also just a real power, a real thrill, when you fire up a game and see a place you've been or want to go, and then get to do all the stuff you WANT to do there but know you'll get arrested if you try! If that isn't the stuff of fantasy - far more than exploring some goofy dwarven mine or alien spaceship - I don't know what is!
What I love about our show is that it's so nuanced and feels very real to me. I think how it explores creativity in general is very real.
I think my sense of humor is really dark and super twisted and stuff like that. It's like, "Is this a funny joke for real? Or am I just rich?" See? That was funny.
I've been watching 'The Cosby Show' and 'Roseanne' a lot right now, and those work so well because they're not, like, jokey comedies; they are coming from real characters. We want our show to be like that. A family show.
Sound... if you look at bats you know that navigate with sonar, they're like you know they're very precise. They can even see a bat head towards a building and swerve away, but you'll see a bird that doesn't... you know smash right into a glass window. It's very funny.
I don't like real places, but I don't like imagined ones either. I feel like I'm looking for some mixture and it's very hard for me to say because I like to use real place names because there's an uncanny feeling to them, but at the same time I don't ever really try to make them plausible. Sometimes I like to use them as a way to hide in plain sight a little bit, because to me a very exotic or imagined setting has a lot of weight and a lot of burden to it, and it doesn't suit me, but a real place seems to have its own weird legacy, so I don't know what the choice is?
...the computer models are very good at solving equations of fluid dynamics but very bad at describing the real world. The real world is full of things like clouds and vegetation and soil and dust which the models describe very poorly.
I am a hopeless romantic. A silly, ridiculous, foolish romantic. I live in a fantasy land. I need to get real. And now, for the first time, I want to get real. I want a real relationship with a real man in the real world–-with all the real problems, faults, and whatever comes with it.
If you create a visual that actually captures the imagination, that's not real. It will look real, and that will spread at such lightning speed that by the time it's found out, it has already done its damage. It's a very, very scary time that we're living in. I say it's an age of absurdity.
I heard that people were really interested in the new haircut, which I think is so funny. Great haircut, I really like it. It goes great with the time period. And I was super, super, super-happy to have my bangs swept to the side rather than straight in front of me, which I dealt with for three seasons. I'm very, very much done with that.
I was just taught very early that if I didn't solve problems, I was headed for a very dark path. Problems were everywhere. Now, even if there are no problems, I look for problems. I'm like, 'You know what? I don't like the way this spoon works. I want to design a new spoon.'
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