A Quote by Marissa Mayer

Beyond basic mathematical aptitude, the difference between good programmers and great programmers is verbal ability. — © Marissa Mayer
Beyond basic mathematical aptitude, the difference between good programmers and great programmers is verbal ability.
There are a couple of people in the world who can really program in C or FØRTRAN. They write more code in less time than it takes for other programmers. Most programmers aren't that good. The problem is that those few programmers who crank out code aren't interested in maintaining it.
I will, in fact, claim that the difference between a bad programmer and a good one is whether he considers his code or his data structures more important. Bad programmers worry about the code. Good programmers worry about data structures and their relationships.
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration.
Programmers are very creative people. And animators are problem solvers, just as programmers are.
GOTO, n.: A programming tool that exists to allow structured programmers to complain about unstructured programmers.
Bad programmers worry about the code. Good programmers worry about data structures and their relationships.
An organisation that treats its programmers as morons will soon have programmers that are willing and able to act like morons only.
Real programmers don't work from 9 to 5. If any real programmers are around at 9am it's because they were up all night.
Advertising revenue available for all programmers, all broadcasters is not enough to create quality programming, and subscription revenues are very, very minimal which come to all programmers.
When are programmers happy? They're happy when they're not underutilized - when they're not bored - and also when they're not overburdened with inappropriate specifications or meaningless bureaucracies. In other words, programmers are happiest when they're working efficiently. This is a general preference in creative work.
We were not out to win over the Lisp programmers; we were after the C++ programmers. We managed to drag a lot of them about halfway to Lisp.
It is a mistake to think that programmers wares are programs. Programmers have to produce trustworthy solutions and present it in the form of cogent arguments. Programs source code is just the accompanying material to which these arguments are to be applied to.
Real programmers don't write in PL/I. PL/I is for programmers who can't decide whether to write in COBOL or FORTRAN.
When building a complex system, having crackerjack programmers (who can make any design work, even a bad one) can be a liability. The result, after lots of effort, is a working system that cannot be easily maintained or upgraded. Good -but not great- programmers would fail early, causing a realization that the system must be redesigned, and then reimplemented. The extra cost is paid once, early in the system's cycle (when it is cheap), instead of repeatedly paid late in the system's cycle (when it is more expensive).
Mentally mutilated potential programmers beyond hope of regeneration.
Jolt is for Windows programmers. It's typical IBM PC: it goes in brown and comes out yellow. Mountain Dew is for Macintosh programmers: it goes in yellow and comes out yellow. It's WYSIWYP.
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