A Quote by Mark Frauenfelder

In this beginner-friendly book, called 'Learn to Program with Minecraft,' you will learn how to do cool things in Minecraft using the Python programming language. No prior programming experience is needed.
People like Markus Persson who did Minecraft, he's a fantastic person to talk to, and I think Minecraft is a complete work of genius.
I don't know how to stop it, there was never any intent to write a programming language [...] I have absolutely no idea how to write a programming language, I just kept adding the next logical step on the way.
I'm thinking of going to programming school. Learn how to sit down at any computer and learn to do anything on it. That's all I have left and have interest in.
There is one very good reason to learn programming, but it has nothing to do with preparing for high-tech careers or with making sure one is computer literate in order to avoid being cynically manipulated by the computers of the future. The real value of learning to program can only be understood if we look at learning to program as an exercise of the intellect, as a kind of modern-day Latin that we learn to sharpen our minds.
Computer programming has been traditionally seen as something that is beyond most people - it's only for a special group with technical expertise and experience. We have developed 'Scratch' as a new type of programming language, which is much more accessible.
When I started making Minecraft videos, there was already a ton of them out there. But when I started introducing the storytelling element, which no one had done before, that's when my Minecraft traffic started picking up.
The only way to learn a new programming language is by writing programs in it.
It's very hard to explain to people who don't program, but the object-oriented programming system made programming the Mac and iPhone so easy.
The most disastrous thing that you can ever learn is your first programming language.
A good programming language is a conceptual universe for thinking about programming.
You can learn new things at any time in your life if you're willing to be a beginner. If you actually learn to like being a beginner, the whole world opens up to you.
C++ is in that inconvenient spot where it doesn't help make things simple enough to be truly usable for prototyping or simple GUI programming, and yet isn't the lean system programming language that C is that actively encourages you to use simple and direct constructs.
Language designers want to design the perfect language. They want to be able to say, 'My language is perfect. It can do everything.' But it's just plain impossible to design a perfect language, because there are two ways to look at a language. One way is by looking at what can be done with that language. The other is by looking at how we feel using that language-how we feel while programming.
The most powerful programming language is Lisp. If you don't know Lisp (or its variant, Scheme), you don't appreciate what a powerful language is. Once you learn Lisp you will see what is missing in most other languages.
Every time someone does a Western movie, people flock to it. It's like, we're continually programming to people who are least likely to watch us. People in Nebraska aren't watching things on the computer, they're watching television. Why aren't we programming things for them? We only program things that appeal to New York and Los Angeles and in many ways spit on the rest of the country.
Nevertheless, I consider OOP as an aspect of programming in the large; that is, as an aspect that logically follows programming in the small and requires sound knowledge of procedural programming.
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