A Quote by Masahiro Sakurai

I went out of my way to play games I didn't like or find interesting. Those ended up being a lot more informative for me. At home, I have literally thousands of games, and I think of them as pearls of wisdom from my predecessors.
The more downtime we have, the more time you have to play games like 'Ghost Recon Future Soldiers,' so for me it's a fun way to get integrated into video games and for me to have fun with my buddies and team up and go into battle with 'em, kind of like out there on court.
If I play my home games in Coors Field, I'm probably not going to be doing a whole lot of bunting. If I play my home games in Petco Park or Dodger Stadium, it's probably going to be a more valuable tool.
I played mostly games like Asteroids and Pac-Man. Today, when I go into an arcade, the games are much more difficult and complex. I don't think I could even play some of the video games that are out there today.
I have done a lot of NFL games, a season-opening home games, playoff games, championship games, and of course Stanley Cup games, World Series, NBA championship games. But I have never done a Superbowl. It's probably the only major sporting event I've never done and I would like to.
Game development is very difficult. Nobody sets out to create a game that's not fun. It's all of the challenges and difficulties that happen throughout development that determine whether a game is a failure or a success. I think playing those thousands of games is the single best and easiest way to learn from my predecessors.
I used to play role-playing games a lot when I was younger, but once you start an RPG, it takes a lot of time. So I like things like action games you can just pick up and play.
To be honest, I think I am making normal games targeted towards normal people. But ultimately when I release those normal games, weird people find them to be weird games and enjoy them. Which probably means there's something wrong with me.
They should just open lots of YouTube schools... as well as, like, a games school, where you can play all types of games. Like, if you want to play racing games, you go there and become a pro at that. Same for football or a shoot 'em up.
I like all sorts of games that make you think. Chess is one of the games I play a lot, read a lot of books.
I think a lot of games in Oakland were just time being wasted, for a lack of a better phrase. I felt like I would play in some games that were four quarters, just like every other game, but it didn't feel like I was doing anything. It just felt like I was out there.
'Minecraft' is like that, where you might say to one of your friends who doesn't play games, 'Hey, just sit down and try this with me.' There are other games you might put in front of somebody and say, 'I know you don't traditionally play games, but you've got to check this out.'
Pen-and-paper role-playing is live theater and computer games are television. People want the convenience and instant gratification of turning on the TV rather than getting dressed up and going out to see a live play. In the same way, the computer is a more immediately accessible way to play games.
Since when do we even play games?” “Since when don’t we play games? Games of life, games of death. Games of love, of hope, of chance, of despair, and of all the myriad wonders in between.” I rolled my eyes at the newcomer. “Hello, Carter.
You play 162 games so let's say 100 of them come down to the end where you see the game is out of reach one way or the other. I feel like the other 62 are close games so you're going to be into those at-bats. If you do that, that's 100 at-bats. That's almost a month worth of at-bats where you're not as focused as you might be in those 62.
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
I think video games are a great kind of entertainment. They have replaced a lot of games people normally play with their friends and neighbours, like Monopoly.
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