A Quote by Matthew McConaughey

I like having my hands in the clay. I like the movie-making process. — © Matthew McConaughey
I like having my hands in the clay. I like the movie-making process.
It's hard making a movie because it's like... you lose your life. I mean, really, I like being alive; I like having friends, going out, watching other people's movies, and all these things I can't do for a year while I make a movie.
When I work alone, my process is like painting. With Fleetwood Mac, it's more like movie making.
This clay, so strong of heart, of sense so fine,Surely such clay is more than half divine--'Tis only fools speak evil of the clay,The very stars are made of clay like mine.
I like being able to bounce between writing movies for people like Kevin Sorbo to making very personal films like orange county hardcore sinister to making a movie like [Wyatt Earp and the Holy Grail: The Tale of the Three Gates], which is made for the pure pleasure of getting together with creative people and making a movie. Alex Cox would be proud.
Clay can be dirt in the wrong hands, but clay can be art in the right hands.
If we don't have the actors, or you get the sense that some of the other people involved in making the movie don't necessarily see the movie the way you see it - all those elements, for us, we like having those things feel like they're moving in the same direction.
The creative process on 'Margaret' was incredibly satisfying. I loved the cast; I had a great time writing the script. I liked making the movie. Believe it or not, I actually like editing the movie. It was all the rest of it that was such a nightmare.
My run is so weird. That's what I'm most nervous about in this whole ordeal. I'm most nervous about everybody making fun of the way I run. I do, like, karate hands. Instead of running with my hands closed together like a normal person. It's like I'm trying to be aerodynamic or something, so my hands are straight like razors. Karate hands.
You live and die two or three times making a movie. First, you write it, and the first pivotal moment comes when you can get it made. The second is in the process of making it, when the movie reveals itself to you, its flaws and its virtues. Then the most unnerving moment is when that movie is then launched into the world. It’s like bringing your kid to the first day at school and somebody points out that it has bowlegs, it is cross-eyed, or it’s gorgeous. You feel very exposed.
When you have clay in your hands, it's hard to avoid making birds.
What strikes me is that 'XIII' looks like a movie. The shot making is movie-like, which is kind of fun - the kind of playful action movie shot making is pretty, is pretty good. What's also great about this game is its style and interesting story-line.
A movie is a filmed rehearsal in a way. The audience doesn't know that because you're taking out the things that don't work. There's no comparison to the theater because it's live. But making a movie is just as challenging and exciting, I find. A movie is pure process. The theater is the result of process.
You're in the middle of making a movie and this part of the process is always very interesting. Because you think what you're making your movie is and then you start putting it out there, and then people tell you what your movie is.
I think that making a movie is not just making the movie - it is also about having thoughtful ideas and embracing all the aspects of its launch.
The making of the movie and the routine of making the movie is a lot like being in a Spanish prison for five years on a marijuana breakdown.
An eight-hour movie is definitely not a two-hour movie. An eight-hour movie is really like five independent films, if you think about it, because each is usually an hour and a half. In some ways, it is like making a movie. It's just a lot more information.
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