A Quote by Michael Haneke

In my film "Benny's Video," I depicted violence but I failed to say all that I had to say, so I wanted to continue the dialog and that's why I did "Funny Games." The irony is that after I shot "Funny Games," but it hadn't been released at all anywhere.
A lot of people say video games can be stifling. Older people say, 'We had to go outside, and we had to make up stories!' For me, video games broadened my horizons. Playing 'Golden Axe,' I was those characters. I imagined myself being in that world, so honestly, it was a really good thing.
Addiction has had such an impact on my life and the people I love, and there really is not a lot about it that is funny. So the last thing I wanted was to give the impression that it’s all fun and games, and isn’t it funny what she gets away with.
I think it would be impossible to make a movie about video games if there wasn't some violence that we know from video games.
I've never been funny. I don't think I'm funny. People say I'm funny. I go, 'No. No. I'm not.' But again, knowing what it means to film on a TV show and on film, you have to repeat, repeat, repeat. You have to do the same thing a number of times if you're filming a sequence. And to carry that energy in a comedic mode, would be a challenge that I really would frightfully scared, but I'd have to buck up and pull up my bootstraps and say, 'I can do this. Let's figure it out.'
Yes, he wanted me to do Funny Games before, which I didn't want to do because the film was very theoretical - the way people experience violence on screen. There was very little space for fiction, it was more like a sacrifice for the actors than anything else.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
I find it a turnoff whenever men aren't into some kind of sport. And, no, video games don't count. I dated a guy who was into video games, and I wanted to shoot myself.
The thing video games had to learn was to write, which is not to let people choose their own stuff, but actually prescribe it. To say, "This character is not a blank canvas that you can project onto. I'm going to tell you what this character is like. And I'm going to tell you what happens to them. You're going to feel involved in other ways." Video games made the mistake of thinking everything had to be projectable, and this doesn't do that at all.
I'm hugely into video games; I always have been. I started on the Sega with games like Sonic, Battletoads, and Tetris... all those old-school games.
I think that as I had children, I have five sons, and they got into video games and were the prime ages through the development of video games. It was so much fun seeing them play the games and seeing it through their eyes.
Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can.
In the mid 1980s, video games as an industry had lost its way a bit. Atari had collapsed. There was this widespread collective belief that it was because video games were a fad.
I like video games, but they're really violent. I'd like to play a video game where you help the people who were shot in all the other games. It'd be called 'Really Busy Hospital.
I'm part of that original generation that came up playing video games, that pumped a lot of our allowance into video games. We financed the rise of video games. I started playing them in the Straw Hat Pizza Palace at the Carriage Square Mall in Oxnard, CA.
I have a computational quality to my mind, I suppose. When I was a kid, I was obsessed with video games. I reprogrammed games, and this eventually landed me a column in a magazine. That's how I got into print journalism: writing about video games.
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.
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