A Quote by Michael Hansmeyer

The traditional notion of an architect having a vision of a building and then drawing it either on paper or on a computer and then constructing it isn't really how architecture works and in reality the computer has a lot of influence on design.
As an architect it is very important that you distinguish between different realities. There's the reality of the drawing and the reality of the building. So one could say, or at least it is the common belief that architecture has to be built; I always denied that, because ultimately it is based on an idea. I don't ever need a building to verify my idea. Of course, what with a building is more its vanity and actual physical experience. But I anticipate; I wouldn't even build it if I could not anticipate how it would be.
Sometimes I'm drawing onto a computer directly, sometimes I'm drawing on paper , so I can't really talk about drafts. It's just like having soft clay until it hardens. At least as much of the problem has to do with the decisions of what to represent, how to represent that, and how to reduce it down. The words in the balloons aren't particularly poetic necessarily, but it has the same problem as poetry, which is that one has to do great reduction. And if I tried to draw everything, you'd just have a tangled mess of a picture. The stripping down takes much longer than building up.
This is an important distinction, because most of the modern philosophies that deny that we can know reality, and ultimately truth, make the mistake of constructing epistemological systems to explain how we know reality without first acknowledging the fact that we do know reality. After they begin within the mind and find they can't construct a bridge to reality, they then declare that we can't know reality. It is like drawing a faulty road map before looking at the roads, then declaring that we can't know how to get from Chicago to New York!
I spent an unreasonable amount of time drawing things on the computer and trying to mess up the computer. I developed this passion for building and structuring things.
The first thing I think, I was building computers, I started to build a computer when I was 17 or 18 at home, an IBM compatible computer, and then I started to sell computers, and when I sold a computer to a company called Ligo I think, and they were selling systems which became blockbuster.
Dad loved computer games, and I would sit beside him for hours with graph paper, drawing out plans to try and forecast the moves he should make while he worked the computer controller.
I've actually started a number of businesses in my career. So I'm 28 currently, but when I was about 16, I started building Websites, and that's how I put myself through school. I went to Duke with a degree in electrical engineering, computer science, computer engineering, and then to Princeton.
The science of design, or of line-drawing, if you like to use this term, is the source and very essence of painting, sculpture, architecture... Sometimes... it seems to me that... all the works of the human brain and hand are either design itself or a branch of that art.
We also have the option of scanning in an image from outside the computer... a photo, or a sketch done with traditional tools; and we can then paint, manipulate, process, change, and further develop the image within the computer, watching our progress on the monitor.
I started to begin to be interested in architecture and design when I was 14 years old, which was pretty early in life. And then I would start to look at architectural magazines and I eventually went to the school of architecture too, but one of the things I learned very early is that an architect should be able to design anything from a spoon to the city.
Whether it's a computer or a pen drawing, design is about drawing shapes and making physical things.
I have a real aversion to machines. I write with a pen. Then I read it to someone who writes it onto the computer. What are those computer letters made of anyway? Light? Too insubstantial. Paper, you can feel it. A pen. There's a connection. A pen goes exactly at your speed, whereas that machine jumps. And then, that machine is waiting for you, just humming "uh-huh, yes?
What, then, is the basic difference between today's computer and an intelligent being? It is that the computer can be made to seebut not to perceive. What matters here is not that the computer is without consciousness but that thus far it is incapable of the spontaneous grasp of pattern--a capacity essential to perception and intelligence.
What it is now is basically, I'll sit on my computer; I basically kind of play the computer as an instrument, I guess you could say. I guess I play the Mac. And how it works is, say - I have a program called 'Ableton Live.' And, you know, you'll open it up, and it's just blank. There's nothing there. And then you start.
For years, computer scientists were treating operating systems design as sort of an open-reserch issue, when the field's direction had been decided by commercial operations. Computer science has become completely cut off from reality.
I grew up with a pencil. A pencil was my computer at the time and so drawing, drawing, drawing and the tools of drawing where the usual ones and eventually then you graduated from the tools when the work increases and you start to draw by freehand as precise as possible and as accurate as possible, and I was pretty good at that.
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