A Quote by Paul W. S. Anderson

I like alternating commercials with movies, because it keeps the pace up. You can't slack on a commercial. You need to go fast. That's a terrific piece of action, I think if that was scheduled for a movie, you'd put that in for two or three days worth of work.
Earl Scruggs wears two finger picks and a thumb pick, and by alternating them, he can play about as fast as he wants. So it's this action. You know, you couldn't move one finger that fast, but all three, it's pretty easy, and it's kind of an incredible leap.
A lot of the good cameraman who we used are doing television work; they're doing commercials for a lot of money. And the commercials look incredible. But what's it about? I made three major commercial campaigns. I enjoyed it, I experimented with it, and at the end of the day I felt no satisfaction. It was like having a fast food lunch.
There's no reason my films can't work as hard as VR does to hook an audience and never let them go, so I think that that it turns the volume up a little bit on storytelling. The same way when I was doing commercials and then I went and shot 'Go,' and 'Go' has a level of pace that is unlike any of my other movies.
I shot a lot of commercials and sometimes I enjoy the commercial shooting and sometimes I really hate it, but in thirty seconds or one minute, you can make some remarkable work shooting in one or two or three days.
I wake up every morning bolt upright, whether it's a commercial, not that that's a good thing or a bad thing, because I shoot commercials in between movies. But whether it's a commercial or a movie where I'm shooting a major train wreck, the thing that worries me most is when I'm doing a performance thing.
The only thing that takes away from it is when they steal some music from one of my movies and put it in a TV commercial. I am not crazy about influencing TV commercials. But if I legitimately influence someone making a movie, I think that is really flattering.
Character actors just pile up the credits because you work on a movie for like a few days. It's not like I'm the lead in everything I do - far from it. I'm not spending three or four months on a picture; I'm spending three or four weeks. Sometimes three or four days.
Character actors just pile up the credits because you work on a movie for, like, a few days. It's not like I'm the lead in everything I do - far from it. I'm not spending three or four months on a picture; I'm spending three or four weeks. Sometimes three or four days.
For whatever reason, I think we have one type of animated movie and it's so wrong. I want to do a drama, I want to do an action, a comedy. In live-action, there are all sorts of movies. There's independent movies, big movies, action movies, funny movies, and for us we have one movie.
You really feel like you're on the cutting edge and you know you are because all the camera equipment you take for granted doesn't exist for 3-D. So all the cranes with all the stabilized heads, they don't work on 3-D because they're all built for lightweight camera packages. As soon as you kind of put two cameras together and all the other crap that they need and the cabling to go back to the computers, we've literally, the cranes on these movies, they break after a couple of days.
Every movie is a commitment of a year or a year and a half. Commercials are much faster than that because they're much more contained. You can get in and out really fast, and you do a piece of work the you see the end result very quickly.
I don't think I am an action movie star now; I've just done a couple of action movies! I'm just so respectful of the people that have come before me and the hard work they've put in.
Supernatural movies generally have a much more brooding pace. If you look at films like 'The Sixth Sense' or 'The Others,' it's more building up the characters and building up the situation as opposed to just opening with a big action set piece.
In features, we're languid: we shoot one or two scenes over, like, three days. In TV, the pace is so different. You're shooting ten scenes a day, going way into the future or way back into the past. It's complete madness, and I'm just trying to keep up with this really electric pace.
TIVO executives stand up and say, 'Well, we're not getting rid of commercials, but we are letting them fast forward, because people like commercials, and if they see one that they like they stop and watch it.' I mean, please.
I remember in the Carpenter version, you got acquainted with the characters and really knew them. It was a real character piece. Each actor was serviced in the movie, and we tried to do that in this movie as well. I like the fact that there was a European, first-time director. I'd known of him because I'm from Europe. I knew him as a commercial director and thought one of his commercials was great. I thought it was an interesting take on such a big-budget cult classic.
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