A Quote by Peter Jackson

We had to get past the mechanical film age to be able to explore other things, but it will be interesting. — © Peter Jackson
We had to get past the mechanical film age to be able to explore other things, but it will be interesting.
Many things are mechanical and should remain mechanical. But mechanical thoughts, mechanical feelings—that is what has to be studied and can and should be changed. Mechanical thinking is not worth a penny. You can think about many things mechanically, but you will get nothing from it.
For me, there were a few things in the Spider-Man comics that I thought were really interesting. There's this story about Peter's parents and where he came from, and I thought that it was really interesting to explore the emotional consequence of someone whose parents had left them, at a very young age.
I don't refer to myself as a sculptor, but I use the word "visual artist." I prefer that, because that leaves the medium wide open because I've got ideas for film and video, things I haven't had the time yet to really fully explore, probably never will, but I want to be able to have that option open to kind of do that.
I would tell filmmakers: 'Don't just be seduced by the same old, same old. There are interesting things you can explore that may get your film out there to audiences better than the traditional distribution mechanisms.'
[To] mechanical progress there is apparently no end: for as in the past so in the future, each step in any direction will remove limits and bring in past barriers which have till then blocked the way in other directions; and so what for the time may appear to be a visible or practical limit will turn out to be but a bend in the road.
If I never explore my limits, my bodymind will gradually tighten and become unconscious. If I regularly explore my limits in a caring and adventuresome fashion, I will expand and grow in a vital fashion. But if I try to push myself past where I am honestly able to go, I will no longer be practicing yoga but instead will be practicing greed, and I will probably be met by pain and disease. Stated simply, it is the difference between ignoring your self, making love to yourself, and raping yourself.
In acting, you get to explore such an artistic side with different characters to research and learn and explore different things inside yourself and I do that anyway, so I might as well be doing something that I already do, as in a second nature to me, on film.
Humanity is moving in a circle. The progress in mechanical things of the past hundred years has proceeded at the cost of losing many other things which perhaps were much more important for it.
I admire Joyce Maynard a lot, specifically her memoir "At Home in the World." Her writing is beautiful and fascinating and seemed to give me validation to the idea that I could write validly in earnest about my life with (my) very feminine point of view, and also that I could unapologetically explore the bad traits of my character (which I find to be more interesting to explore than the good traits), as well as explore other concepts that interest me like private vs public personas, age gap relationships, etc.
Just the very thought of someone my age going to visit old girlfriends had instant appeal.Even women think, 'That would be interesting.' Not comfortable, but interesting. It is not a comfortable film at any point.
The modern artist is living in a mechanical age and we have a mechanical means of representing objects in nature such as the camera and photograph. The modern artist, it seems to me, is working and expressing an inner world - in other words - expressing the energy, the motion, and other inner forces.
I wanted to explore cancer not just biologically, but metaphorically. The idea that tuberculosis in the 19th century possessed the same kind of frightening and decaying quality was very interesting to me, and it seemed that one could explore the idea that every age defined its own illness.
Sometimes you need other people to embody situations so that you can talk about things that for you are important. And I think that being able to hope for the future is what builds in us the strength to just get rid of things that, in the past, can hurt.
Divide in yourself the mechanical from the conscious, see how little there is of the conscious, how seldom it works, and how strong is the mechanical - mechanical attitudes, mechanical intentions, mechanical thoughts, mechanical desires.
That's not a convincing argument. Public sector jobs are cyclical. Teachers get fired when money is tight, then rehired when things get better. Manufacturing jobs, on the other hand, aren't coming back. They're relics of a past age.
The Sims is kind of an interesting case because we had all these expansion packs. We were able to incrementally add on and explore without invading the core dynamic or the core game play.
This site uses cookies to ensure you get the best experience. More info...
Got it!