A Quote by Ruben Fleischer

I feel like a zombie movie is kind of like the gold to hear movie. — © Ruben Fleischer
I feel like a zombie movie is kind of like the gold to hear movie.
My personal success would be that people understand what I was trying to do. It was the most palatable when I watchmen_7_mdid Dawn. With Watchmen, too, I feel the same way. The movie's ironic and satirical and it's funny and serious and that's kind of the same way I felt about Dawn. Like I really was making a movie that knows it's a zombie movie and enjoys that and wants the audience to say, yeah, that's okay.
In a zombie apocalypse movie, nobody's ever seen a zombie movie. Or in an alien invasion movie, nobody has ever seen an alien invasion movie, like 'Independence Day.'
When sequencing an album, you kind of have to look at it like you're making a movie with different acts, and you have ebb and flow, peaks and valleys. You want it to feel like a journey or a good movie or book where you can actually feel very satisfied at the ride at the end of it.
'Rogue One' does not feel like a 'Star Wars' movie. There are no scrolling yellow letters. There is no classic John Williams score. It feels like a movie of a different type set in the 'Star Wars' universe, a movie where there is no magic to save you. It is not a movie for children.
I feel like with 'Hubie,' it was just a matter of the difference between working on a movie versus a TV show. TV shows, it's like a long period of time and you're living there, and with this movie, it was kind of in and out.
If a movie is received badly, and I'm in only one scene of it, I still feel responsible. I feel like it was my fault at all times. If people were like, 'This movie sucks!' I'd be like, 'Well, that's because I'm terrible.'
I'm a believer in screening movies early, and using the movie itself to help sell the movie. If you can't do that, I feel like you shouldn't be releasing the movie.
What strikes me is that 'XIII' looks like a movie. The shot making is movie-like, which is kind of fun - the kind of playful action movie shot making is pretty, is pretty good. What's also great about this game is its style and interesting story-line.
It's basically how I choose movie roles. Would I like to see this movie? Is this movie important? Why would I do this? And Headhunters is a movie that I would like to see in the cinema. And when it's sold to 50 countries or whatever, for me it's a great deal. I make movies for an audience so if that audience grows, I feel really honoured and thankful for it.
The first movie that ever scared me, I feel like it wasn't a scary movie. I feel like it was 'Dennis the Menace' or something.
I've been hearing it a lot, especially in the last few years; people will say things to me like "Well, if only I was like you in that movie," or "If only I could be with someone like you in that movie." And, you know, it's very flattering to hear that.
No, I wouldn't direct a movie, no. I couldn't. I don't have the patience for it, I don't have the people skills. You have to be clever. I'm not really clever in that kind of way. And you have to be able to manipulate people, but at the same time allow them to feel like they are manipulating you, to get the kind of movie that you want.
Some filmmakers, you know, have their style and then they kind of go looking for the movie. I'm not like that. I don't have one style that I want to take from movie to movie.
What 'Shaun of the Dead' and 'Hot Fuzz' and 'World's End' do is smuggle a different movie under the guise of a zombie movie or a cop or alien invasion movie. Even though they all have action and carnage, they are really films about growing up and taking responsibility.
It's rare when you're actually making a movie and it feels like you're watching a movie in the theater. You feel like a surfer in a wave, catching the wave, going for it every time, there's electricity in the room, it doesn't feel like acting, you ride the wave.
Sometimes I feel like every movie I make could be the last. I know that's not really the case, but if I think about it that way and I'm very careful, then maybe I can build a career, movie by movie, that I'm happy with.
This site uses cookies to ensure you get the best experience. More info...
Got it!