I think overall, making a movie is like putting a stamp on the world. Every time I make a movie, I feed in elements to make sure that it's my movie. I'm marking poles like a dog does. This is how I show my movies to the world.
Every time you try to make another movie, you never know what will come of it. I can't say it ever gets easier, but it is in it's own way gratifying. I think that because no one movie that you make ever quite satisfies you, you're always feeling, "Next time I can get it right."
I loved playing Sasha. You don't have this on every job, or every show or movie, but every day was really an adventure, character wise, for what I got to do at that age.
Movie-wise, there is nothing I wouldn't do again. It's not possible to make one perfect movie every time.
I don't really like those sorts of actresses who say, 'I don't want to make that movie,' but they make the movie. They just spend their time not liking being on a set and I just think it's absurd, because we are so lucky to do this job. When you accept to make a movie, just make the movie. And then it's more easy for relationships.
With every action oriented or adventure film, there's going to be a moment when every actor becomes a stuntman and every stuntman becomes an actor. You try to do as much of it as you can, but inevitably the studio wants you to finish the movie. So you've got to slow down and you're really got to defer to your team to make sure you do.
I don't think people understand what it takes to make a movie unless they've experienced it themselves or been around it. It's a miracle every time you make a movie, and a bigger miracle if it turns out well.
When I got hired to do 'Guardians,' it was the dream of a lifetime for me. This is what I've been working towards. I've always wanted to create a space adventure, and especially a space adventure with a raccoon. Now that I'm finally able to do it, I created exactly the movie I wanted to make.
You end up giving up half your salary every time you make a movie because you need the money to make the movie you have in your head.
I'm trying to make something every time that feels new and surprises people. Hopefully at least one person. But it's not like I turn it off. I don't make a movie and then go back to my normal life. When I'm finishing one movie the next day I'm thinking about the next one.
If you made a movie that no man in the world went near, but every woman in the world went to, you'd have the highest grossing movie of all time. You'd make trillions of dollars. But I don't want to make movies that are just for the ladies. I don't want to ghettoize any audience that way.
I think every movie I've made after 'Indiana Jones,' I've tried to make every single movie as if it was made by a different director, because I'm very conscious of not wanting to impose a consistent style on subject matter that is not necessarily suited to that style. So I try to re-invent my own eye every time I tackle a new subject.
I want every movie to be like a big family and a great adventure.
An adventure is never an adventure while it's happening. Challenging experiences need time to ferment, and adventure is simply physical and emotional discomfort recollected in tranquillity.
After all why should our goal be the reinstatement of an illusory 'exact' relationship between events and words? If you probe in the ashes you will never learn anything about the fire: by the time the ashes can be handled the meaning has passed on. Every adventure is a cup so empty it can be drunk from again and again and again. Every adventure is so perfect it verges on silence.
For me, 'Jaws' is much more of an adventure movie, but when it's scary, it's terrifying. When it's funny, it's hilarious. When there's drama, it's the most sincere stuff on screen. When there's adventure, there's swashbuckle. It's all those things.