A Quote by Stanley Donen

Jean-Luc Godard said that cinema is the truth 24 frames a second. I think cinema is lies 24 frames a second. — © Stanley Donen
Jean-Luc Godard said that cinema is the truth 24 frames a second. I think cinema is lies 24 frames a second.
The cinema is truth 24 frames-per-second.
Animators have to live life 24 times as long as we do - every 24 frames of a second.
Part of what's mesmerizing about 'The Mechanics of History' is its physical eloquence - how dancerly it is. The men don't fall; they float. And when the trampoline restores them to the staircase, they move at a half speed. Cinema, they say, is 24 frames per second.
Photography is truth...and cinema is truth 24 times a second.
A picture story just doesn't run like a film. It doesn't have 24 frames per second. It doesn't deal with this illusion of movement.
In film, you have the luxury of accomplishing what you need in 24 frames every second. Comics, you only have five or six panels a page to do that.
Be it 120 frames or 24 frames or film or theatre, you're trying to be a fully formed human being and trying to be honest.
You're shooting the quarterback, and he drops back to pass the ball, and you see the ball leave his hand at 10 frames per second. At 7 frames per second, the ball's already gone.
Death comes in a flash, and that's the truth of it, the person's gone in less than 24 frames of film.
Film is lies at twenty-four frames a second.
I couldn't tell if any frames were removed. Seen as a whole it shows that I have seen. Seeing you have 18 frames a second you can take out one or two and I couldn't tell.
A picture story just doesn't run like a film. It doesn't have 24 frames per second. It doesn't deal with this illusion of movement. It's more like if you did an illuminated novel. I think both of those things should be running at full blast, not less of both so it becomes an easier thing. I think it should be twice as dense. That's just what interests me.
48 frames per second is something you have to get used to. I've got absolute belief and faith in 48 frames... it's something that could have ramifications for the entire industry. 'The Hobbit' really is the test of that.
In comics the reader is in complete control of the experience. They can read it at their own pace, and if there's a piece of dialogue that seems to echo something a few pages back, they can flip back and check it out, whereas the audience for a film is being dragged through the experience at the speed of 24 frames per second.
I quickly realized that this medium had a lot to offer someone like me. To do Disney-quality hand-drawn cartoons, you have to be a master of two art forms. Seriously, you have to be able to draw like a Leonardo da Vinci or a Michelangelo. But also you have to know movement and timing and control that through 24 frames a second.
Film is 24 lies per second at the service of truth, or at the service of the attempt to find the truth.
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