A Quote by Steven Spielberg

I don't really distinguish between a fictional hero and a real life hero as a basis for any comparison. To me, a hero is a hero. I like making pictures about people who have a personal mission in life or at least in the life of a story who start out with certain low expectations and then over achieve our highest expectations for them. That's the kind of character arc I love dabbling in as a director, as a filmmaker.
Really, the arc for the first season of 'Luke Cage' is 'hero.' How does one become a hero? What does one feel about being a hero? How does one live their life and eventually go through the Elizabeth Kubler-Ross stages of grief until the acceptance is, 'Fine, I'm a hero.' This is what it is.
No hero is a hero if he ever killed someone! Only the man who has not any blood in his hand can be a real hero! The honour of being a hero belongs exclusively to the peaceful people!
If the director has a story, he will go directly to the hero. If I have a big hero in hand today, any big banner or corporate will come to me. But if I say I have a good story, they will ask if I have a hero.
We have these rules, the 'hero rules.' Like, a hero doesn't slouch. A hero walks proudly with his head up. A hero walks with a purpose. A hero's always a gentleman.
In war-time a man is called a hero. It doesn't make him any braver, and he runs for his life. But at least it's a hero who is running away.
Just look at the history of cinema. The most reproduced male character is probably the hero and the most reproduced female character is probably the sex object. I think those stereotypes have been reproduced over and over again. It also changes our expectations when it comes to a situation like this in real life.
It concerns me when I see a small child watching the hero shoot the villain on television. It is teaching the small child to believe that shooting people is heroic. The hero just did it and it was effective. It was acceptable and the hero was well thought of afterward. If enough of us find inner peace to affect the institution of television, the little child will see the hero transform the villain and bring him to a good life. He'll see the hero do something significant to serve fellow human beings. So little children will get the idea that if you want to be a hero you must help people.
A man can be a hero if he is a scientist, or a soldier, or a drug addict, or a disc jockey, or a crummy mediocre politician. A man can be a hero because he suffers and despairs; or because he thinks logically and analytically; or because he is "sensitive"; or because he is cruel. Wealth establishes a man as a hero, and so does poverty. Virtually any circumstance in a man's life will make him a hero to some group of people and has a mythic rendering in the culture - in literature, art, theater, or the daily newspapers.
Heroes come in all sizes, and you don't have to be a giant hero. You can be a very small hero. It's just as important to understand that accepting self-responsibi lity for the things you do, having good manners, caring about other people-these are heroic acts. Everybody has the choice of being a hero or not being a hero every day of their lives.
Part of what we want to do with the Heroic Imagination Project is to get kids to think about what it means to be a hero. The most basic concept of a hero is socially constructed: It differs from culture to culture and changes over time. Think of Christopher Columbus. Until recently, he was a hero. Now he's a genocidal murderer! If he were alive today, he'd say, "What happened? I used to be a hero, and now people are throwing tomatoes at me!
I need a hero, I'm holding out for at hero 'till the end of the night He's gotta be strong and he's gotta be fast And he's gotta be fresh from the fight I need a hero, I'm holding out for a hero 'till the morning light He's gotta be sure and it's gotta be soon And he's gotta be larger than life, larger than life
I fancy myself as being very good at Guitar Hero. I really don't play any other videogames. I kind of fell in love with Guitar Hero the first time I played it, and went out and bought a system for it.
The great thing about Burgess's work is the dichotomy of making the hero or anti-hero an immoral man. And that's what makes it interesting. Because, you know, you are sucked into kind of like this guy.
It is very difficult to be a hero without an audience, although, in a sense, we are each the hero of a peculiar, half-ruined film called our life.
Honestly, when you think of any great action hero or any great hero out there or great character actor, you kind of transcend the character. You just don't love the character, you love the guy. In any of the great action stars, you see the guy doing the work.
The hero wanders, the hero suffers, the hero returns. You are that hero.
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