A Quote by Steven Spielberg

Well, luckily with animation, fantasy is your friend. — © Steven Spielberg
Well, luckily with animation, fantasy is your friend.
I grew up watching classic animation, and I have always felt that the roots of animation is in fantasy and taking it in places that you can't go, any other way.
I think it reflects well on the state of animation that people are knowledgeable about it and love the fantasy and imagination that goes into it.
I do enjoy a bit of the fantasy world that anime provides, but at the same time, I need the reality in it. I'm very much a stickler about the actual animation. I'm not into the cutesy, stereotypical animation with big eyes and a small chin. That annoys the hell out of me.
I learned a lot about 3D animation from and with my dear friend Michael Hemschoot of Workerstudio. Taught me that I want to play more with animation and image manipulation. Fun stuff!
Luckily with animation, they give you a lot more leeway than a live-action show.
I'm the biggest fan of animation. I love the history of animation, I know it well.
What seems real to the mind can be as important as any material fact. We live by the spirit and the imagination as well as by our senses. Cartoon animation can give fantasy the same reality as those things we can touch and see and hear.
First of all, computer animation is certainly a tremendous and viable medium today. But the warmth and personality derived from 2-D animation, in my opinion, cannot be surpassed. Certain stories lend themselves well to 3-D animation and I won't labor this with naming them, but in my bones, I still respond more emotionally to the artists feel in 2-D. You feel the 'actor' in the animator more personally...it's hard to explain.
Lend your friend $20. If he doesn't pay you back then he's not your friend. Money well spent.
Yeah, once we decided to use that replacement animation, and the seams are a function of that animation, and other movies paint those out, we decided we wanted to keep the presence of the animation and the type of animation that it was rather than make it look polished. It created a kind of vulnerability, I think.
When you do animation - well, straightforward animation, although it's not straightforward - the voice for a character or something, they're always singular experiences, really.
If you're sitting in your minivan, playing your computer animated films for your children in the back seat, is it the animation that's entertaining you as you drive and listen? No, it's the storytelling. That's why we put so much importance on story. No amount of great animation will save a bad story.
I really enjoy watching animation films and I have always been curious about how such well-established actors in Hollywood lend their voices to animation films.
I want to be the friend you fall hopelessly in love with. The one you take into your arms and into your bed and into the private world you keep trapped in your head. I want to be that kind of friend. The one who will memorize the things you say as well as the shape of your lips when you say them. I want to know every curve, every freckle, every shiver of your body. I want to know where to touch you, I want to know how to touch you. I want to know convince you to design a smile just for me. Yes, I do want to be your friend. I want to be your best friend in the entire world.
Animation is incredibly difficult - much like doing a giant sweeping fantasy novel.
I have a very low tolerance for animation. I'm used to the perfect integrity you get from drawing your own comics. There's something about that that animation always loses.
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