A Quote by Winnie Harlow

Some rules are there for a reason - but it's one thing to have a rule that protects and another to have rules that stifle. — © Winnie Harlow
Some rules are there for a reason - but it's one thing to have a rule that protects and another to have rules that stifle.
Some rules are there for a reason - but it's one thing to have a rule that protects and another to have rules that stifle. I've seen a lot of those articles and I thought they were unreasonable when I was in school, but they're getting a little bit out of hand now. We should embrace what makes us different, our different styles, our creativity.
Rules matter, and to be rules they need to be universal in form: always do this, never do that. But it is foolish to rule out in advance the possibility that an occasion might arise when normal rules just don't apply. Rules are not there to be broken, but sometimes break them we must.
While some rules are necessary and good for us, living a life based on others' rules, needs, and expectations can stifle your self-expression and creativity, and keep a lid on your potential.
We hated Bauhaus. It was a bad time in architecture. They just didn’t have any talent. All they had were rules. Even for knives and forks they created rules. Picasso would never have accepted rules. The house is like a machine? No! The mechanical is ugly. The rule is the worst thing. You just want to break it.
It's very important, at least to me as a writer, that there be some rules on the table when I'm writing. Rules come from genres. You're writing in a genre, there are rules, which is great because then you can break the rules. That's when really exciting things happen.
Rules are really weird things, aren't they? I feel like the more I do something, the more I see through rules. I see the reason to ignore it, but at the same time, "That's why they made that rule!"
If you have total freedom, then you are in trouble. It's much better when you have some obligation, some discipline, some rules. When you have no rules, then you start to build your own rules.
Following rules is, of course, the reason the dog is man's best friend is because the dog follows rules, and they actually do experiments on that, is that how well certain breeds of dogs follow rules, and how much they internalize them. And so many hierarchical animals, obviously they follow rules.
Rebels learn the rules better than the rule-makers do. Rebels learn where the holes are, where the rules can best be breached. Become an expert at the rules. Then break them with creativity and style.
The good thing about rules is if you have to do an interview, and you make some rules for that interview, like, "I can only ask him about five years of his life or her life," it narrows down your story. It's the same thing with acting. In my profession, if I say, "These are the rules for this character," all of the sudden, you create life.
The rules - I think that's one big thing that people seem to get caught up in is that I have to know all the rules... But, one thing you have to consider as a new Dungeon Master is you do not have to know the rules like the back of your hand.
Mankind has one great habit, a bad habit: To create rules on behalf of God! Unless A God appears on the sky and says 'Here are the rules,' do not take any rule serious! Remember that in this universe, there is no port that you can take refuge apart from the reason and the science!
I like rules. I like definitions, categories, and writing advice of all sorts. When I'm writing fiction, there are often a lot of things for me to try to get right at once, and rules help me to stay organized. But my favorite rule of all is that, ultimately, there are no rules.
Every ruler must remember three things. Firstly, that he rules man; secondly, that he rules according to law, and thirdly, that he does not rule for ever.
There are certain things that we can deal with by following the rules. But at times, we find the rules restrict you from doing the right things. On such occasions, we have to rethink - either you change the rules or break the rules.
The kind of environment that we developed Google in, the reason that we were able to develop a search engine, is the web was so open. Once you get too many rules, that will stifle innovation.
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