A Quote by Duncan Jones

I have to work with the team at Blizzard and the producers on the film and convince them that, as a fan, I have a unique and hopefully entertaining way of taking people through the first contact story, which is really what sets up 'Warcraft' for everyone else.
I don't have the story finished and ready when we start work on a film. I usually don't have the time. So the story develops when I start drawing storyboards. I never know where the story will go but I just keeping working on the film as it develops. It's a dangerous way to make an animation film and I would like it to be different, but unfortunately, that's the way I work and everyone else is kind of forced to subject themselves to it.
I think if you're going to abuse someone, you really have to convince them of two things. First, you have to normalise what you're doing, convince them that it's not that bad. And the second thing is to convince them that they deserve it in some way.
I'm such a fan of actors and also enjoy watching them work so that I can help their acting in any way I can. Sometimes it walks a tricky line because you want to be entertaining to some degree. But honesty is always entertaining to me. I'm a big Woody Allen and Spike Lee fan, and I find their films to be very honest.
The first time I encountered Stephen Sondheim was like everyone else: through snatches of old songs people performed in drama school, through 'Send in the Clowns,' which everyone knew. I wasn't aware at the time that he was the writing force behind 'West Side Story' and 'Gypsy.'
Hopefully, if I have done my job right, people will want to know and see more! There is certainly plenty more to tell. I would love to be part of that process of expanding on the lore that makes up Warcraft, but it will all depend on what you, the audience, think of our first film!
The key relationship for writers in film is producers, because those are the first two people involved and the ones who work on it intensely in a private way without the big machinery of film.
Who are these people who are taking these decisions of casting only young actors in films? It is the filmmakers and the film producers. I don't know if that is what the audience wants because I really believe that masses respond to a good story.
I think when it comes to television as opposed to film, the producers really are the writers. We work with people who are purely financial producers.
I think I'm a good writer. I think I have my own voice, which is unique to everyone - everyone has their own voice; if they would just write from a vulnerable embarrassing place, it's going to be universal, and it's going to be entertaining. Because everyone is the same, and everyone is unique.
I think I'm a good writer. I think I have my own voice, which is unique to everyone, everyone has their own voice; if they would just write from a vulnerable embarrassing place, it's going to be universal and it's going to be entertaining. Because everyone is the same and everyone is unique.
One of the things I think is unique and signature about Blizzard is that whenever they do their games, and with Warcraft in particular, they take the things they love and put a twist on it. They showed that heroes can come from the most unexpected places, and as a player, you can play as a hero, on all sides.
One of the things I think is unique and signature about Blizzard is that whenever they do their games, and with 'Warcraft' in particular, they take the things they love and put a twist on it. They showed that heroes can come from the most unexpected places, and as a player, you can play as a hero, on all sides.
Paul McCartney chit-chats with you, he makes eye contact with you, he seems really interested in what you're saying. He really puts everyone else at ease and makes them feel good so they're not nervous, which I think is really cool.
Hopefully, the guys will work on a 'Conchords' film because the world deserves it. That's up to them, because we're all keen to do it. It's about finding the time and the right story. All I can do is encourage them and then wait for the phone call.
Hopefully each film can be given a musical voice of its own, which is not to say that the instrumentation is always unique, but that the relationship between the sound and the image is unique.
A lot of the successful Blizzard games that you know actually grew out of failed projects. That was the case with 'World of Warcraft.' We canceled a project and decided to work on that one.
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