A Quote by Chris Evans

If making movies was easier, there'd be a lot more good movies. So you kind of learn that if it's just a good script, or if it's just a good producer, that's not always enough. You need an entire team of creative people coming together.
I have a lot of respect for, always dig, the crew. Sometimes a lot more than the cast. But a good run production team is paramount to making a good film. You just can't it done without a good line producer, without creative producers, without people who are making stuff happen.
There are movies that I've made where I thought I was going to be good, but when it was cut it together it wasn't. And there are a lot of movies that, for one reason or another, just don't become popular. So to me it's always been a little bit of a roll of the dice. That's the way it goes.
A script is just a script. A good script can be a bad movie, so easily. It's the process that makes it good. You need a good script, don't get me wrong, but you need all those other things to make a good movie. You really do.
The way I pick movies is, first, if the script is any good. Then, if the script is good, who else is in it, the director, the producer, all that. If you have all that, there's a chance the movie will be great. If the script isn't right, or the director or cast isn't right, you've got no shot in hell.
I wasn't very good as a puppet. A lot of times in a movie, you need a really good puppeteer: you're sort of a puppet, and you're doing what you can. But I always, from the beginning, was kind of making up my own stuff from stand-up and sort of directing myself, so I wasn't very good in movies where I didn't have control.
I don't even know why, but my entire career is contemporary films. Entire career! There's no period movies - there's one - but there's no period movies, no special effects movies. I just do character studies and so, some of them are gonna bump into each other, but I love the challenge, with a good script. I love the challenge of playing not a very pleasant or attractive character that seduces an audience or wins an audience over by the end.
I don't know how you can tell a good actor in the movies. I really don't. I think you simply just do the part and hope to God that the director has a good cutter and a good editor, and it'll all get cut and put together so that you look good in it.
When you're doing a film and the majority of the film is cast black, for me, it's most important to get people to view those movies as just movies, as just good movies. At the end of the day, regardless of the color of the cast, we're all doing the same thing in this business: trying to make a good film.
Richard Donner made great movies. Seminal movies. The Academy, though, and we have to be careful here, should recognize popular films. Popular films are what make it all work. There was a time when popular movies were commercial movies, and they were good movies, and they had to be good movies. There was no segregation between good independent films and popular movies.
I just always loved comedy and I really wanted to be good at it. And it was heartbreaking, 'cause I started and I wasn't good at it. I was only 17-years-old, so I had a lot to learn about life in general. But I just kept on trying. I was young enough and stupid enough and I had no other choice. I had nothing else I was good at.
For a number of years, I'd been around the kind of people who financed movies and the kind of people who are there to make the deals for movies. But I'd always had this naive idea that everybody wants to make movies as good as they can be, which is stupid.
I've made movies that I thought were good. I've made movies that I thought were okay, but then I was very good. And sometimes you're in a movie and you think, I wish more people saw that - because you're good. And it just works out that the movie gets lost. But that's show business.
I am fortunate enough to have worked on, and continue to work on, evolutionary movies in all formats from just simple good story telling, which still matters most of all, to CG movies to tent-pole size 3D movies, and genre 3D movies like 'Piranha 3D.
I even get inspired by movies that aren't very good, because there's always something good in movies that are collectively thought of as a failure. There's good in everything, I find.
Getting movies developed doesn't do me any good as a producer. It only does me good to get movies made.
For me, in movies, it's always a mixed bag. I've never made a movie where I thought, "You were really good in that movie; you were good all the time." No. It's always, "You didn't get it, you didn't do it in that scene, but the other scene is pretty good." So I just hope that in balance there's more good scenes than not.
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