A Quote by Christopher McQuarrie

Look: the day I've made a movie that I think is really good, I hope I say it out loud so somebody can say, 'Then you probably made the worst movie of your entire career.' — © Christopher McQuarrie
Look: the day I've made a movie that I think is really good, I hope I say it out loud so somebody can say, 'Then you probably made the worst movie of your entire career.'
Growing up, my favorite movie was 'The Lion King.' I used to watch it every day and create these extravagant stories with my Barbies and stuffed animals. My dad says I would say the entire movie out loud, and it's still the one VHS that I have.
Then you have these people in the movie theaters that talk the whole time during the movie. You ever go with somebody like that to a movie but you don't realize until you get there that you're with somebody like that? Brand new movie. First day it's open. You're there together and the entire time they're sitting there: Where's she going? Why'd he do that? Is he mad at her? I don't know, let's watch and find out together shall we? You know who you are. You're denying it right now: I do not do that. Why is she saying that?. What's she gonna say next?
You live and die two or three times making a movie. First, you write it, and the first pivotal moment comes when you can get it made. The second is in the process of making it, when the movie reveals itself to you, its flaws and its virtues. Then the most unnerving moment is when that movie is then launched into the world. It’s like bringing your kid to the first day at school and somebody points out that it has bowlegs, it is cross-eyed, or it’s gorgeous. You feel very exposed.
I've made movies that I thought were good. I've made movies that I thought were okay, but then I was very good. And sometimes you're in a movie and you think, I wish more people saw that - because you're good. And it just works out that the movie gets lost. But that's show business.
I had seen "Force Majeure" and I just love that movie so much. And I really wanted to artistically give a little hello to the filmmakers, and that kind of back and forth dialogue between artists that say, "I loved your movie. I was influenced by your movie. If I didn't have this job, I wouldn't be thinking of that. Do my TV show and then one day I'll make a movie where I can play with some of the visual themes in "Force Majeure."
I've made movies that I thought were okay, but then I was very good. And sometimes you're in a movie and you think, 'I wish more people saw that' - because you're good. And it just works out that the movie gets lost. But that's show business.
You write a spec, and you pour your heart and soul and life into a spec, and you think that spec is the movie that's going to sell and get made... I've never heard of anybody that happened to. What happens is, you write a spec, people get it, they see your writing, they see you're good, they bring you into their office and they say, "Boy, that spec was really good - we'll never make that in a million years. We have rights to the board game of Monopoly. What do you think about a Monopoly movie?".
Let's get a couple of things straight. It hasn't been years and years since I made a movie. I'm not coming back from the dead - I've just had two kids! I have no intention of retiring, but I do think it's impossible to do movie after movie, because there aren't that many good films made.
People feel the worst film I made was 'Jack.' But to this day, when I get checks from old movies I've made, 'Jack' is one of the biggest ones. No one knows that. If people hate the movie, they hate the movie. I just wanted to work with Robin Williams.
For me, the reason to make the movie is that if people like the comic, then people would like the movie if it was well made. There are good movies for them, but very few. And I mean that in a true sense. If they love your story for freaking 30 years, then they can do a movie about it.
Heard someone say, 'I can't wait until I can finally say I've made it.' The day you think you've 'made it' is the day you begin your decline.
Look, if somebody said tomorrow, "We're making a Lethal Weapon formula movie, but it's incredibly well-written and for two women," I'm not going to say, "Oh, forget it, it's formula." I got an idea the other day, that somebody should write a typical formula movie, a Lethal Weapon, and make it with me and my dad. It could be all father-and-daughter capers. But I'd want someone really weird to direct it.
I think after 'The Day The Earth Stood Still,' I really stopped thinking strategically about my career. I just did. At that point, it became crystal clear to me that you can strategise your career all you want, but it's so difficult to get a movie made, and creativity shouldn't be subjected to that kind of strategic thinking.
I'd like to make a great movie. I've made many movies. I think I've made some good movies, but I never felt I've made a great movie.
What you learn from that first, and I don't call it 'trial by fire,' I call it 'baptism by fire,' is that you are going to have to take all of the responsibility, because basically when it gets right down to it, you are going to get all of the blame, so you might as well have made all of the decisions that led to people either liking it or disliking it. There's nothing worse than hearing somebody say 'Oh, you made that movie? I thought that movie sucked,' and you have to agree with them, you know?
I tell everybody on the first day of making a movie that if anyone's here to further their career, they should leave. I'm gonna make the movie in such a way that we won't have a career when this movie comes out. Because the people who hold the moneybags are not going to want to share any of that money with us to make the next movie!
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