A Quote by Michael Cimino

Movie-making ain't for sissies. — © Michael Cimino
Movie-making ain't for sissies.
You're in the middle of making a movie and this part of the process is always very interesting. Because you think what you're making your movie is and then you start putting it out there, and then people tell you what your movie is.
I think that making a movie is not just making the movie - it is also about having thoughtful ideas and embracing all the aspects of its launch.
The making of the movie and the routine of making the movie is a lot like being in a Spanish prison for five years on a marijuana breakdown.
In editing, you really face what the movie is. When you shoot it, you have this illusion that you're making the masterpieces that you're inspired by. But when you finally edit the movie, the movie is just a movie, so there is always a hint of disappointment, particularly when you see your first cut.
I became really aware that when you're making a movie, you're making it three times. You're making it when you're writing it. You're making it when you're shooting it. And then you're remaking it again when you're editing it.
The script is so key to making a good movie. But everything is against you when you're making a movie: the logistics of putting a crew out where you need to go, whether the light is fading; if the weather's not right, something's wrong.
I'd like to be making more films more frequently, but I do find that making movies, for me, has proven to be an extremely challenging road. No movie is easy; no movie has come together quickly.
What strikes me is that 'XIII' looks like a movie. The shot making is movie-like, which is kind of fun - the kind of playful action movie shot making is pretty, is pretty good. What's also great about this game is its style and interesting story-line.
Basically, we [me and Evan Goldberg] started thinking about making a movie that was kind of a weed movie and action movie and had a real kind of friendship story to it, then that would be our favorite movie [Pineapple Express] ever.
There's no one 'right' way of making a science fiction movie; there's no one way of making any kind of movie, really!
I am so delighted when I get to see a really good movie. In that experience the artifice of movie making, the photography or the cutting style, falls away because you are inside the movie.
I have to say that whatever decisions I make, I really do think that movie making is a director's medium. They are the people that ultimately shape the film, and a director can take great material and turn it into garbage if they are not capable of making a good movie.
I love to go to a regular movie theater, especially when the movie is a big crowd-pleaser. It's much better watching a movie with 500 people making noise than with just a dozen.
Pretty early on in making the first movie I realized that this is what I wanted to do. I felt like by that time I just found my niche, like this is what I was supposed to be doing. So I completely submerged myself into the world of watching movies, making my own movies, buying video cameras and lights. When I wasn't making a movie, I was making my own movies. When I wasn't making movies, I was watching movies. I was going back and studying film and looking back at guys that were perceived as great guys that I can identify with. It just became my life.
I've been making movies a long time. I'm a professional at it. I'm not a professional at making soundtracks - that's not my job. My job is to put the right songs in the movie so the movie works the best it possibly can.
I tell everybody on the first day of making a movie that if anyone's here to further their career, they should leave. I'm gonna make the movie in such a way that we won't have a career when this movie comes out. Because the people who hold the moneybags are not going to want to share any of that money with us to make the next movie!
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