Top 210 Interactive Quotes & Sayings - Page 3

Explore popular Interactive quotes.
Last updated on April 16, 2025.
When Oculus adds hand controllers that will make tools, swords, and guns work better in virtual reality, you'll be able to reach out and use your virtual sword. It will make things even more interactive.
During intermission, we reward the loudest, rowdiest fans with backstage passes, so we have a meet-and-greet, and then, at the end of the night, we give all the fans an opportunity to actually get up in the ring and have their picture taken with a TNA star. So we're very, very fan interactive.
I love the interactive nature of theater. I just craved it. As much as I love working on a film or TV set, most of the storytelling happens in the editing, whereas when you're doing a play, the storytelling is in your hands as an actor.
Video game engines can handle the kind of complexity and realism you can't put into a movie - yet. But games are getting better and better - I imagine a day where you won't be able to tell a game from a movie, with great A.I. animation and photoreal, interactive environments, etc.
Nick Cardy's work helped define some of the things we see in comics today and take for granted. He broke out of the mold in terms of covers and layout and created a truly interactive experience for the reader that directly points back to his time with the Eisner studio.
On 'Heavy Rain,' the game started with something that happened to me when I lost my son, my six-year-old boy, in a mall. I was so scared. I was curious to see if I could create that impression, that fear, in a game, an interactive experience.
And so the idea was, well maybe you can take an Atari video game machine, where people plug in a game cartridge, and plug in a modem, and tie that into a telephone, and essentially turn that game in the machine into an interactive terminal.
I've always been homeschooled, so doing it on set is kind of the same thing. My mom makes it very interactive - we'll get a book on chocolate and learn how to make it, or she will buy antique items. I love military history, the mechanics and strategy of it.
Most of the network related programming in games has to do with providing a good interactive experience when playing over the internet. This matter is very different from serving web pages. The primary concern there is to handle connection latency, latency fluctuations, packet loss and bandwidth limitations, and pretty much hide all of that from the player's experience.
If we read books all the time we would be very unhealthy, as we would not get any fresh air, exercise, or contact with nature. Also we would not spend time with other people. There are a lot of plusses to reading - it's an interactive brain workout - but like everything else that's beneficial in moderation, overdoses can be dangerous.
Having made a real 3D movie, you realize that, right from the production design, you're designing sets that complement the 3D. You're designing interactive elements, like rain or smoke - all this particulate matter in the air enhances the 3D. But if you're shooting in 2D, you don't know about that.
The format's limitations are its strengths. We can't show you the monster, but why would we want to? Your imagination is a darker and scarier place than anything that can get generated on a computer. Asking the audience to use their imaginations makes it a much more personal and interactive experience.
V'lane: Are you busy tomorrow MacKayla ? Barrons: She's working on old texts with me. V'lane: Ah. Old texts. A banner day at the bookstore. Barrons: We're translating Kama Sutra...with interactive aids.
As artists, when you have people that care about what you do, I think you should care about those people who care about what you do, and give them really cool interactive experiences to make them feel appreciated.
I left my job as an editorial assistant with Katie Couric at CBS to start our company. I think Katie has said being at CBS was the worst time in her career. They were cutting back their news and interactive budget. I just had this very distinct feeling that I wasn't in the spring of something: I was in the late fall.
In the world of interactive multi-media highways we are all traveling somewhere interactively and we are all shopping for something, our dreams, our hopes, our ambitions for ourselves, for those we love - these little scenarios we play out endlessly in our mind.
The kids can't watch 'The Wire,' but there's great educational stuff for them to watch on TV if it is TV time. There are great apps on the iPad that are interactive and educational.
I have an appearance on a new TV show called 'Bar Karma' on Current TV. I had the most fun ever making this episode. I play someone with a multiple personality, and I think my fans will be surprised and get a real giggle out of it. It's a new model for TV in that it is interactive with the community.
The live events are more interactive for the fans. With TV, you have the cameras there, commercial breaks where the fans can tell there's a down moment. At the live events, it's non-stop. We get to play with the audience; the crowd gets to get involved a little more. It's a very intimate feel.
In my own case, I'm an artist, and I'm really interested in expanding the vocabulary of human action, and basically empowering people through interactivity. I want people to discover themselves as actors, as creative actors, by having interactive experiences.
Just be open, life is about a constant journey and I'm very spiritual, but I'm also in touch with what's going on around me and who I am, and you have to know yourself. So for me, that's what keeps me going is just being interactive.
What makes a mockery of a lot of these 3D conversions, where they're shot in 2D and converted to 3D. Having laid a real 3D movie, you realize that it's right in the production design. You design sets that enhance the 3D and you design interactive elements, like the rain or smoke. If you're shooting 2D, you don't know about that.
When the printing press was invented, it was inspired by the desire to make the Bible accessible to everyone. Today, people of passion who want to share their faith and provide quality entertainment for families are working in one of the most powerful media of our time--the interactive video game.
There are now college degrees in game design and interactive media, so if I were starting now, I would probably do that. When I started, you had to break into design from QA or programming or art, but it's really not true anymore.
I think the key divide between the interactive media and the narrative media is the difficulty in opening up an empathic pathway between the gamer and the character, as differentiated from the audience and the characters in a movie or a television show.
People will come to your site because you have good compelling content. You need to hit it from all angles: blog posts, articles, graphs, data, infographics, interactive content - even short pictures when you Tweet.
You still have only one self and one identity. However, self, identity and personality are not things, they are not objects, and they certainly are not rigid. Instead, they are biological processes built within the brain from numerous interactive components, step by step, over a period of time.
The thing that I've always been slightly frustrated with, was that the idea of a CD is kind of confined to a material possession that you can put on a shelf. And the idea of music, for me, is always about both the communication and the sharing of content. And so the interactive part is missing.
The more profit we make, the more stores we can open, the more donations we can make to our community, the more responsible citizens we can be for the environment. It's all interactive. It's all connected together. There's no separation.
With 'Scratch,' you create computer programs by snapping together graphical programming blocks, much like LEGO bricks, without any of the obscure syntax and punctuation of traditional programming languages. After creating an interactive 'Scratch' project, you can share it on the 'Scratch' website, just as you would share videos on YouTube.
Apparently the new high-tech Star Wars toys will be in stores any day now. The toys can talk and are interactive, so they can be easily distinguished from Star Wars fans.
Can watching video lessons or using interactive software make people smart? No. But I would argue that it can do something even better: create a context in which people can give free rein to their curiosity and natural love of learning so that they realize they're already smart.
Technically, web browsers can control what users see, and sites using Javascript can overwrite anything coming from the original authors. Browsers heavily utilize Javascript to create an interactive Internet; sites like YouTube, Facebook, and Gmail could be crippled without it.
The internet makes information easier to come by, but harder to control - think of the success of blogs like ConservativeHome and Guido Fawkes. I definitely think Parliament's website can be improved - perhaps it could have better access to video feed, include interactive features or have discussion forums.
TV can reach broad audiences, mass audiences, niche audiences; it can be local, regional, national; it can be spots, sponsorship, interactive. It can be anything you want it to be. I tend to think of TV as the Swiss Army knife of media, it's got something for everybody.
While learning to code may have once been an arduous or expensive process, the college dropouts who developed Codecademy have democratized coding as surely as Gutenberg democratized text. Anyone can go to Codecademy and start learning and creating code through their simple, fun, interactive window, for free.
Mobile gaming is the largest and fastest-growing opportunity for interactive entertainment, and we will have one of the world's most successful mobile game companies and its talented teams providing great content to new customers, in new geographies, throughout the world.
People were doing business with one another through the Internet already, through bulletin boards. But on the Web, we could make it interactive, we could create an auction, we could create a real marketplace. And that's really what triggered my imagination, if you will, and that's what I did.
Telling purposeful stories is interactive. It's not a monolog. Ultimately, purposeful tellers must surrender control of their stories, creating a gap for the listener(s) to willingly cross in order to take ownership. Only when the listener(s) own the tellers' story and make it theirs, will they virally market it.
I think over time I've learned to stop being a screamer and get interactive; otherwise, you get killed in Hollywood. I stopped being a screamer shortly after 'Blade Runner,' kicking doors and things like that, because I wasn't actually getting anywhere.
For me, the most important and distinguishing property of new media is interactivity. But how many people can actually create interactive games, animations, or simulations? Not very many. So, in my mind, very few people are truly literate with new media.
Why should literature be easy? Sometimes you can do what you want to do in a simple, direct way that is absolutely right. Sometimes you can't. Reading is not a passive act. Books are not TV. Art of all kinds is an interactive challenge. The person who makes the work and the person who comes to the work both have a job to do. I am never wilfully obscure, but I do ask for some effort.
Some day we're gonna have interactive television where you can pick the shot that you want. You can watch defense, or you can watch the end-zone shot, or you can watch an isolated shot of Terance Mathis or whoever you want to. Because right now, the only thing that you watch is what the producer or director decides to show you.
You must stop seeing God as separate from you, and you as separate from each other. [...] Nothing exists in the universe that is separate from anything else. Everything is intrinsically connected, irrevocably interdependent, interactive, interwoven into the fabric of all of life.
For this to make sense, of course, it would have to be a fair financial deal for us. But I think this could be the occasion for us to build a true partnership in content. And we're especially interested because interactive services are a key field for us.
I am often asked what the future holds for Emotion AI, and my answer is simple: it will be ubiquitous, engrained in the technologies we use every day, running in the background, making our tech interactions more personalized, relevant, authentic and interactive.
'Bring Me The Head of The Taskmaster' is a unique chance for one person to prove they are the ultimate Tasker. This interactive book is more than just a spin off, it provides a unique 'Taskmaster' experience into which you can dive and then swim around in search of treasure.
The reason that fish form schools, birds form flocks, and bees form swarms is that they are smarter together than they would be apart. They don't take a vote; they don't take a poll: they form a system. They are all interactive and make a decision together in real time.
The smug complacency of technology adverts disguises a pretty mixed picture, with too many people not connected, too many passive users of technologies designed for interactive, and far too much talk about empowerment but far too little action to make it happen.
The 'interactive fiction' format hasn't changed in any fundamental way since the early 1970s, in the same way that the format of the novel hasn't since 1700. — © Graham Nelson
The 'interactive fiction' format hasn't changed in any fundamental way since the early 1970s, in the same way that the format of the novel hasn't since 1700.
Brands' use of social media is not a matter of yes or no. It is simply a matter of how and when. The next generation of consumers will expect their brands to always be available, providing interactive experiences and bringing value to our lives by taking advantage of social media tools in their marketing communications
I think of the universe as the body of God, and the creative capability we see and can exhibit as the mind of God. I will use this phrase to describe our system, that it's a creative, intelligent, self-organizing, learning trial-and-error, interactive, non-locally interconnected evolutionary system.
Today, Web services is really about developing for the server. What it means to developers is any set of systems services that you make a Web service you to access by any kind of device with a highly interactive client, not just a browser.
The art cars are the public transportation system. And that requires regulation because, lately, we've had art cars that don't want people on board and that want private parties, and that's in conflict with the communitarian feeling and the interactive aspect of society.
The menu should be part of the entertainment, part of the dining experience. It's kind of like reading the 'Playbill' when you go to the theater. It should be an alluring and interactive document. Does it have burn marks on it from the candle? If you ever get a greasy menu with food stains on it, it's time to run like hell.
The Internet is far more engaging as an interactive medium than broadcast. Barriers to creating content are going away; they're almost gone. People are taking control of their entertainment. People are Tweeting, posting on Facebook and YouTube.
In Europe, we packed in Wii Sports with the console, so one way or another, people processed the Wii by enjoying Wii Sports. The unique, interactive nature of the game was spread thanks to the excitement from the consumer.
We use similar products. Our focus industry is healthcare and hospitality. But we haven?t done anything interactive. The first day full of seminars is full of things I thought would be useful: quick service restaurant and mobile phone applications. Businesses are providing more services and products by self-service means.
It is easy to fail when designing an interactive experience. Designers fail when they do not know the audience, integrate the threads of content and context, welcome the public properly, or make clear what the experience is and what the audience's role in it will be.
There are a lot of complaints by the older generation about the lack of action in this generation. My retort: give these people something to be engaged in. Cutting a check is not engaging. Some charities treat donors like cash machines. Until now there hasn't been any effective way for them to provide a more personal or interactive giving experience.
This site uses cookies to ensure you get the best experience. More info...
Got it!