A Quote by Jeff Nichols

I think it's important to say typing in the computer is like the last, last phase of my writing process. That's kind of the fun part. Well, it's all somewhat fun, I suppose. But usually what happens is I think about a movie for at least a year - maybe a couple more - and I don't put anything down.
The biggest message I've given our team, and I think it's really important, is first of all, no one can take away what happened last year. It's obviously a fun year, a terrific year. But I think a big mistake would be to try to compare themselves or ourselves to last year's team. I think the key really is, and I told them this: for you as a group, you're a different team.
I think, one day, I might actually try writing a bunch of - a collection of essays maybe on the funnier side of the spectrum. I don't know. But it's fun to have, frankly, Twitter as kind of an outlet. When you're writing about dark things all day, it's kind of fun to have fun.
I got off Twitter, because I started feeling like it was not adding anything positive into my life. If anything, it was more negative. But now I'm back on it because it can be fun. I think, as an actor and a public figure, it's a different experience when you put yourself out there in that way. I think it can be a great tool, and that part I'm comfortable with. But the part that's kind of more personal, that part I'm still struggling with, because I don't really want people to know everything about me.
I am no fun at all. In fact, I am anti-fun. Not as in anti-violence, but as in anti-matter. I am not so much against fun - although I suppose I kind of am - as I am the opposite of fun. I suck the fun out of a room. Or perhaps I'm just a different kind of fun; the kind that leaves on bereft of hope; the kind of fun that ends in tears.
I think that it's extraordinarily important that we in computer science keep fun in computing. When it started out, it was an awful lot of fun. Of course, the paying customers got shafted every now and then, and after a while we began to take their complaints seriously. We began to feel as if we really were responsible for the successful, error-free perfect use of these machines. I don't think we are. I think we're responsible for stretching them, setting them off in new directions, and keeping fun in the house. I hope the field of computer science never loses its sense of fun.
I guess I'm just the kind of person who likes to do it all. It's fun to put on the writer's hat and go hide by myself with my computer for six months. Then it's fun to come out and put the director hat on and deal with all the things that a director deals with. Then it's fun to just be the producer and, um, not do anything.
I suppose nowadays it's all a question of surgery, isn't it? Of course the notion is beautiful, the idea of staying a boy and a child forever, and I think you can. I have known plenty of people who, in their later years, had the energy of children and the kind of curiosity and fascination with things like little children. I think we can keep that, and I think it's important to keep that part of staying young. But I also think it's great fun growing old.
I never think of this business as fun. I don't know why. I think I've actually said something about it being fun, but I don't think of it that way. It's not fun, doing it. It's joyful, it's passionate, it's rewarding, it's a pursuit of truth, but I don't think of it as fun. It's not a game.
Once publishers got interested in it, it was a year in developing, and it was launched, I think, in 1960. But Willie Lumpkin didn't last long - it only last a little better than a year, maybe a year and a half.
If I was president, I would definitely stop war, put more money toward health insurance and my community. Especially, last but not least, the most important one -education. I just think education comes before anything because in order for you to know about everything, you have to go to school, and you have to learn.
Well, I think it’s extraordinarily fun to write, and I look forward to it every day, but that doesn’t mean I think it’s easy. There’s a difference between the two. It’s fun in the way all worthwhile things are fun – there’s difficulty attached to it. I think that a writer has to accept a certain amount of frustration. It’s inherent in the task, and you have to simply persevere. It’s part of the definition of the work.
I think we came out the last couple of game and have been able to get it going. The first couple we were tentative a little bit, that energy, maybe excite. I saw in the last couple of games we've been able to channel that and use it in a positive way to go, be aggressive, physical and skate. When we're skating and physical we're at our best and put a lot of pressure on the other team that way.
Just draw 'cause you love it, you know, I think that's why you should be doing it. You should always be doing art for the right reasons, um, and with the best intentions. Anything at all is completely possible and I think that's what I like about drawing. I think it's just really fun. You can do anything you want. And that's part of, like, what's really enjoyable about it... is kind of losing yourself in it.
Sometimes I feel like every movie I make could be the last. I know that's not really the case, but if I think about it that way and I'm very careful, then maybe I can build a career, movie by movie, that I'm happy with.
Theres a little more margin for error this year. Last year, it felt like we had to win every game. That wasnt a lot of fun.
Mainly, I like to have fun. Swimming is all about having fun, and I am firm believer that you should keep swimming as long as you are having fun, but I can say that it becomes much more fun as you get older and learn more about the sport, life, and especially more about yourself
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